AI Insights · Timothy · October 2021
Top 5 School Games Apps on iOS in Norway Q3 2021
In Q3 2021, the top 5 school games apps on iOS in Norway showed varied performance in weekly downloads, revenue, and active users. Detailed insights and data trends are available from Sensor Tower.
The third quarter of 2021 saw interesting trends among the top 5 school games applications on iOS in Norway. Here’s a detailed look at their performance based on data from Sensor Tower.
Queen Bee! from Rollic Games experienced a significant decline in weekly downloads from late June to the end of September. Starting at around 5K downloads in the week of June 28, the numbers dropped steeply to just 23 downloads by the end of August, before slightly recovering to 255 downloads in the final week of September. The weekly active users also showed a downward trend, decreasing from approximately 14.9K in late June to about 2.1K by the end of the quarter.
Teacher Simulator from Kwalee Ltd had a somewhat fluctuating performance. Weekly downloads peaked at 941 in early July but then declined to as low as 24 by early September, before a slight resurgence to 391 downloads in the last week of September. The app's weekly revenue saw a peak of $71 in mid-July and maintained a range between $17 and $53 for the remainder of the quarter. Active users mirrored the download trend, peaking at 1.5K in early July and dropping to 209 in early September, with a notable increase to 621 by the end of September.
Hyper School from Suji Games started the quarter with moderate weekly downloads and active users, peaking at 593 downloads and 812 active users in mid-July. However, both metrics saw a decline, with downloads dropping to 25 and active users to 99 by early September. Revenue was minimal, with occasional spikes such as $26 in mid-July and $9 in mid-September.
Anime High School Girl Life 3D by Muhammad Ifran showed relatively stable performance in weekly downloads and active users throughout the quarter. Weekly downloads ranged from 63 to 181, with a peak of 181 in mid-July. Active users remained steady, fluctuating between approximately 1.1K and 1.3K.
Finally, High School Simulator 2018 from tomoya sugikami had modest weekly downloads, peaking at 213 in mid-September. The active users followed a similar pattern, starting at 355 in late June, dipping to 167 in late August, and then rising to 409 by the end of September.
Overall, these apps showed varied trends in user engagement and revenue, reflecting diverse user behaviors and preferences in the Norwegian market. For more detailed insights and data, visit Sensor Tower.